package alex.game.event
{
	import flash.events.Event;
	
	public class JoinGameRoomEvent extends Event
	{
		public static var PLAYERIO_EVENT_GAME_ROOM_JOINED:String = "playerIO_gameRoomJoined";
		
		public var players:Array;
		public function JoinGameRoomEvent(type:String,players:Array bubbles:Boolean=false, cancelable:Boolean=false)
		{
			this.players = players;
			super(type, bubbles, cancelable);
		}
	}
}